I grew up playing video games, I still play video games - and I'll probably be playing video games for the rest of my life :)
Among my favorite game franchises as a child were The Settlers and Dungeon Keeper... so when I was approached to score a game based on both of them, needless to say I was excited!
Dwelvers is just that - a dark, gloomy dungeon master game with economic, town-building elements.
Since it was also an indie game with limited budget, it was extra important to me to get the music right for this great project!
At first we discussed some folk references, but once we tried them against the game we decided they don't hold up with the game's ominous environment and style.
Enter Jeff Willet!
Jeff is a friend and collaborator of mine, and a percussion artist unlike any other I've met.
I decided to ask Jeff for a few dark, heavy percussion grooves, and work off of that.
Jeff's work inspired me to create the game's menu music, "Into the Unknown".
And the game's combat music, "Cave In".
I then set about scoring the rest of the project, calling upon some of my favorite game scores for inspiration - a process I'll discuss in part 2 of this Dwelvers blog :)
Thanks for reading, stay tuned!
- Omri Lahav